Showing posts with label Fantasy. Show all posts
Showing posts with label Fantasy. Show all posts

Wednesday, April 20, 2022

World Building using PESTEL

By Kasie Whitener

Writing a fantasy novel requires world building, a topic I’ve written on and delivered radio shows on in the past. I always advised authors to write a world “bible” – a document that explains the magic of the world, the rules under which the world will operate. Then, like the basic hypocrite so many of us teachers can be, I didn’t bother to do one for my vampire world. 


Until now! I used a tool from my strategic management class to define how the world operates. It’s called a PESTEL analysis and it works to explain the factors affecting a specific market. But it works in fantasy worldbuilding, too. Check it out:


P = Political

What are the political factors that affect the world? In Harry Potter this includes the Ministry of Magic and the usurper He-Who-Shall-Not-Be-Named who attempted to seize power in the wizarding world J.K. Rowling created. For my vampire novel, the politics are murky in the first book but consist of the Brevet who are sacred priests of the Salvia faith. They maintain the Breviary or the sacred text and enforce the rules of the faith. The three vampire lineages are meant to live in harmony with one another.


E = Economic

What are the economic factors that affect the world? This is how people earn a living, pay for goods and services, and maintain households and status. In Star Wars we know there’s a good deal of smuggling and Luke’s uncle was a moisture farmer. In my vampire world, Blue works on a ranch for cash but in Las Vegas he’d been a barback in a strip club; many vampires flock to such professions for their proximity to prey.


S = Sociocultural

What social and cultural rules dominate the world? In Kushiel’s Dart, the society is divided into a caste system with each house having its origins in one of the disciples of their faith’s scion. The system defines how people speak to one another, how they’re educated, and what they expect from life. It was this faith system that inspired me to create my own faith for my vampires.


T = Technology

What technology is available to the world? I set the vampires in the late 90s on purpose. I didn’t want mass use of the internet, social media, or other modern technology to threaten the subversion of imposters or make literary research too available.


E = Ecological

What natural world elements exist in the world? What is the climate like? What weather do the characters suffer? What is the condition of the planet? 


L = Legal

What laws are the characters bound by?


This framework can help you fully envision the fantasy world you’re building and create a rulebook that you can reference while building your stories. Whether it’s the elaborate worldbuilding of Tolkien or Rowling, or simply infusion of magic and dragons into the middle ages, fantasy books have governance, social customs, and technology. Figuring out how yours work is a rewarding and challenging undertaking.


Sunday, July 3, 2011

Reality in Fiction

By Shaun McCoy

I'm a writer, and I want you to believe in a pixie. She's about 3.7" tall—though admittedly that's in heels—and she's buzzing through the forest, her little wings beating as fast as a humming bird's, trying like hell to make it home in time for the Laker's game. She's a big fan of Kobe Bryant's.

Do you believe in her? I do.

As readers, it's easy for us to believe in this pixie. In fact, I once believed in Bruenor Battle Hammer, an angry dwarf who's resistant to magic spells. I did, that is, until one day he pretended to be sick in order to convince his best friend to help him on a quest.

What?

I wasn't buying. I almost put down the book. My battle-tested-celtic-faeriefolk-derived-mountain-dwelling-tough-man, playing practical jokes? That was too much. Never mind that his best friend was an elf.

So what is it about stories that can cause readers to call foul? It certainly isn't plausibility. In order to engross a reader fiction does need to be realistic and internally consistent, but how can this be achieved in a story where so much is obviously fiction?

Well, don't forget, the majority of your audience actually believed in Santa Clause. I mean, this shouldn't be too hard. The reader left some of their disbelief at the door. You only really have to fool their inner child. Their adult is already on vacation.

Let's take a look at the earlier lessons a human child learns about reality. If we can satisfy these basic expectations our reader should be able to ride along with us without pulling his suspension of disbelief muscle.

Lesson 1: Object Permanence
According to Piaget (he's a famous psychologist, btw), one of the first things we learn about the universe is Object Permanence. That is, that objects exist even when you're not looking at them. While this understanding may forever ruin your games of peek-a-boo, it's very helpful in finding your car keys. Let's take a look at our Pixie. She's late for a game that is happening where she is not. This makes her tale more believable. Satisfying your reader's unconscious need for object permanence can make your narrative very appealing indeed. It's the new peek-a-boo. Remember that love potion in chapter 11? Peek-a-boo, the Prince is in love!

Lesson 2: The Difference Between ‘I’ and ‘You’
Also according to Piaget (he's still a famous psychologist, btw), the next big step we take towards understanding reality is that the universe is in itself separate from you. That there are other people in that universe who want different things. So many writers talk about character driven stories. Well why are these so compelling? Many of us lean heavier on the knowledge of the Ego than on Object Permanence. Stories that satisfy this particular subconscious need can be more compelling for readers whose reality "lens" is more focused on people. Let's look at our Pixie. She's a Laker's fan. Being a sports fan automatically enacts this I/You principle. By acknowledging that she likes the Lakers, we are also acknowledging that there are other people out there who also like the Celtics (see Philosophical Differences).

She's also not Kobe Bryant. He is the you, and she is the I.

Lesson 3: Philosophical Differences (bonus points)
In Piaget's last developmental stage, we realize that people whom we truly think are evil (democrats or republicans or communists or socialists or capitalists or misandrous pigs) truly believe that they are good people. They actually think that we're evil! If we can see their perspective, we can see that they are often as right about us as we are about them. These philosophies are varied, and not always didactic. I may believe that kinesthetic intelligence is integral to team building. You might not, but we're not likely to have a knock-down drag-out fight about it. This section is optional for a few reasons. Not everyone makes it to this stage, Piaget tells us, so our audience is going to be limited. Also, we left our disbelief at the door, remember. You don't have to fool the adult's sensibilities; they already know its fiction. We just have to have enough to fool the reader's inner child.